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#bevyengine

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Shane Celis<p>My daughter did her first game jam! It is very incomplete but it was fun to make with her. She even added some easter eggs which she calls "frog eggs.” </p><p><a href="https://shanecelis.itch.io/frog-oclock" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">shanecelis.itch.io/frog-oclock</span><span class="invisible"></span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamejam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamejam</span></a> <a href="https://mastodon.gamedev.place/tags/1bitjam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>1bitjam</span></a> <a href="https://mastodon.gamedev.place/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a></p>
Jan :rust: :ferris:<p><span class="h-card" translate="no"><a href="https://mastodon.social/@bamboombibbitybop" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>bamboombibbitybop</span></a></span> You might want to read</p><p>So you want to build an <a href="https://floss.social/tags/ECS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ECS</span></a>-backed <a href="https://floss.social/tags/GUI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GUI</span></a> framework | Challenges and opportunities in the future of `bevy_ui` - by Alice I. Cecile, Rose Peck (Novemeber 2023)</p><p><a href="https://www.leafwing-studios.com/blog/ecs-gui-framework/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">leafwing-studios.com/blog/ecs-</span><span class="invisible">gui-framework/</span></a></p><p>Some inspiration could also be Kodiki, a "3D Vim-like text editor with an <a href="https://floss.social/tags/IDE" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IDE</span></a> ambition built on top of Bevy, <a href="https://floss.social/tags/Helix" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Helix</span></a> Editor and WezTerm"</p><p>...where <a href="https://floss.social/tags/Bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bevy</span></a> is used "as base platform for rendering, handling input, windows and everything platform dependent".</p><p><a href="https://floss.social/tags/BevyEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BevyEngine</span></a></p><p>1/2</p>
Dekirisu 🦀<p>🦆 adjusted grass color<br>🐇 added simple high grass flowers</p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a></p>
Dekirisu 🦀<p>deki-world v0.1 -&gt; v0.2</p><p>🦆 major refactor of custom GPU/Shader things<br>🐇 generally slower/cozier pace<br>🪿 many small style changes</p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a></p>
Piotr Siuszko<p>I've updated my website a bit and added notes section where I plan to put bunch of useful small systems/components for <a href="https://mastodon.gamedev.place/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> </p><p>I've just added two of them:<br>- using gamepad as a mouse and or keyboard<br>- Joystick area node for having virtual joystick for (mostly) touch screen input</p><p>Let me know if you find them useful :D </p><p><a href="https://mevlyshkin.com/notes/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">mevlyshkin.com/notes/</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a></p>
Dekirisu 🦀<p>🦜 added less simple, but still simple trails<br>🐇 ..to enhance quick tool movement</p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a></p>
Shane Celis<p>My nine-year-old daughter and I have been playing around with our Pico-8++ project that I'm calling Nano-9. Tonight I tried using it as a library to see what it looks like with an old TV post processing effect, something you can't do with Pico-8.</p><p><a href="https://github.com/shanecelis/nano-9" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/shanecelis/nano-9</span><span class="invisible"></span></a> <a href="https://mastodon.gamedev.place/tags/pico8" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pico8</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a></p>
Dekirisu 🦀<p>Water texture animations - a little wonky, but so am I 🫠 </p><p>🦆 applied the texture animations for water too<br>🐇 the river serves as a big natural conveyor </p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a></p>
Shane Celis<p>Bevy rendering improvements goin' wild.</p><p><a href="https://bsky.app/profile/pcwalton.bsky.social/post/3lhwcpfv7ys2e" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bsky.app/profile/pcwalton.bsky</span><span class="invisible">.social/post/3lhwcpfv7ys2e</span></a> <a href="https://mastodon.gamedev.place/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a></p>
Dekirisu 🦀<p>Just added some BOOM to the game - having a blast! 🔊 </p><p>🐿️ (re-)added sound effects<br>🐇 ..and ambient sound</p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a></p>
Dekirisu 🦀<p>When life gives you boulders, just roll with it and rock on 🫠 </p><p>🐇 rocks now actually drop stones and gems<br>🪿 added a simple bottom ui bar, listing collected items<br>🦜 ..with a smol animation if just picked up</p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a></p>
Chris Biscardi<p>This Week in Bevy we get BevyError, One-to-One Relationships and more!</p><p><a href="https://thisweekinbevy.com/issue/2025-03-10-better-errors-settletopia-and-one-to-one-relationships" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">thisweekinbevy.com/issue/2025-</span><span class="invisible">03-10-better-errors-settletopia-and-one-to-one-relationships</span></a></p><p><a href="https://hachyderm.io/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://hachyderm.io/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://hachyderm.io/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
Chris Biscardi<p>This week Bevy has upgraded to Rust 2024 and made Transform propagation parallel, improving performance significantly.</p><p>AsBindGroup's macros gained a new data attribute which continues bindless support.</p><p>Ship Happens and Chessmated get playable web demos while web slinging gets an interactive devlog.</p><p><a href="https://thisweekinbevy.com/issue/2025-03-03-upgrade-to-rust-2024-and-parallel-transform-propagation" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">thisweekinbevy.com/issue/2025-</span><span class="invisible">03-03-upgrade-to-rust-2024-and-parallel-transform-propagation</span></a></p><p><a href="https://hachyderm.io/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://hachyderm.io/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://hachyderm.io/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
Claudijo<p>Mind the shelves and pardon the mess!</p><p>Setting up pathfinding and navigation for my upcoming shop management game.</p><p>Stay tuned for updates!</p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
Chris Biscardi<p>This week Bevy has upgraded to wgpu 24 and enabled unchecked shaders for added performance while the next generation scene/ui system is also making headway with improved spawn apis and Bundle effects.</p><p><a href="https://thisweekinbevy.com/issue/2025-02-17-bundleeffects-fallible-observers-and-planetary-meshes" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">thisweekinbevy.com/issue/2025-</span><span class="invisible">02-17-bundleeffects-fallible-observers-and-planetary-meshes</span></a></p><p><a href="https://hachyderm.io/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://hachyderm.io/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://hachyderm.io/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a></p>
John Doe<p>First time trying <a href="https://mastodonczech.cz/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> UI. Entity selection from UI and from game world in ~100 lines of code. <a href="https://github.com/martinstarman/rtte/blob/main/src/ui/players.rs" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/martinstarman/rtte/</span><span class="invisible">blob/main/src/ui/players.rs</span></a> <a href="https://mastodonczech.cz/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodonczech.cz/tags/game" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>game</span></a> <a href="https://mastodonczech.cz/tags/gameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gameDev</span></a> <a href="https://mastodonczech.cz/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodonczech.cz/tags/rust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rust</span></a> <a href="https://mastodonczech.cz/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a></p>
Chris Biscardi<p>This Week in Bevy rendering takes even more advantage of the retained rendering world that was merged into 0.15. Scene spawning, entity cloning, and entity disabling all saw progress this week which is just more proof that the next release will be a big one </p><p><a href="https://thisweekinbevy.com/issue/2025-02-10-entity-mapping-cloning-disabling-and-more" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">thisweekinbevy.com/issue/2025-</span><span class="invisible">02-10-entity-mapping-cloning-disabling-and-more</span></a> </p><p><a href="https://hachyderm.io/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://hachyderm.io/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://hachyderm.io/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
Dekirisu 🦀<p>Going nowhere... but with confidence! 🫡 </p><p>🐿️ added a path to the future spawn point</p><p><a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a></p>
Dekirisu 🦀<p>Lights On, Suspension Gone. 🫠 </p><p>🐦 migrated to <a href="https://mastodon.social/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> v0.15<br>🦅 migrated to avian3d v0.2<br>🐋 improved car physics<br>✨ added car lights<br>🦄 changed shading style</p><p><a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
Sean Cribbs 🌻<p>Hey, hey, it’s Sunday! I’m starting a new programming project today, join me live at 1:30PM CST:</p><p>www.youtube.com/@seancribbs</p><p>In your time zone: everytimezone.com/s/0678475b</p><p><a href="https://hachyderm.io/tags/RustLang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RustLang</span></a> <a href="https://hachyderm.io/tags/MyElixirStatus" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MyElixirStatus</span></a> <a href="https://hachyderm.io/tags/WeBeamTogether" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WeBeamTogether</span></a> <a href="https://hachyderm.io/tags/BevyEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BevyEngine</span></a></p>