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#gamedev

133 posts108 participants3 posts today

I'm urgently looking for work! 🔁

Software engineer and game programmer, looking for gamedev, software, IT jobs.

Remote 🌍 Local/onsite 🇪🇺

🟢 6 years of experience
🟢 Worked in AA, AAA, indie gamedev, and network tech
🟢 Lead experience
🟢 Very good at C++ and Godot
🟢 Decent at C, C#, Unity, Rust, Python, shaders
🟢 Git ranger, Linux veteran

Any and all info appreciated, DM me! Email, LinkedIn, Signal and Telegram on request.

Tribute to the revolutionary Amiga 1000, which pushed digital audiovisuals to new heights in 1985.

I loved the Amiga conversion of Marble Madness, and completing the game with a joystick was harder than using a mouse.

➡️ Sorry for the repost. Pixelfed sometimes shows artifacts in an image after uploading.

#TeamHoi #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #VintageComputing #retro #commodore #amiga #computers #computing #1980s #1990s #tech #technology #vintage #nostalgia #old #graphics #CharacterDesign #design #artwork #digital #DigitalArt #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots #ArtistsOnMastodon

Today's playtest of A Year in Farm Valley had 4 players, two ~10 years old. I was really happy about that, because I'd thought the game could work well with children, and now I have practical experience that it does. Today's group developed a much stronger sense of their farm while still meeting lots of townsfolk. They ended up going for an agrotourism vibe. I love how each game has felt so different so far but still had a #StardewValley vibe.

Replied in thread

@frankie @AlexanderKingsbury Let me clarify something. I've utmost respect for indie #gamedev s and studios whose entire career & life depends on the revenue from their games. What I don't understand is why are you defending those 💰💰💰 corporations whose sole motive is profit maximisation only. They'll do whatever it takes to earn just a bit more. Why give a sh*t about them when they don't even care about us ? There's a reason I previously showed you Ghost of Tsushima prices. #piracy

New development update video!

youtu.be/pvjU2Sc9Tms

I'm working on networking.
Big Brain Energy needed. I've read and studied a lot about networking in FPS games throughout the years, but my own implementations so far have been rather unimpressive.

You think I can knock it out of he park this time around? I've been doing Liblast for 5 years now, this is the 4th from-the-ground-up iteration of the project. I hope I've learned my lesson by now...

- unfa