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#cypher

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Continued thread

Shop keeper Phyllis used her computer system to automate book keeping, taking the time to prepare from five hours to five minutes.

Having learned the system down to hardware level, Phyllis is now building an electronics kit. Her aim? Build a computer herself; Or as we called it an “electronic gadget”.

What Phyllis doesn’t say is she was a maths graduate from University and “#Cypher Clerk” in “Hut 5” at #BletchleyPark during the war.

The”Official Secrets Act” was in force in 1983 😂🤣☺️

#UK / WW2 / #computing / #bombe / #SigInt / #accounts / #hardware #kits / #Commodore / #PET / #RetroComputing

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So, if I do go ahead with this, I want to be crystal clear on the most-suitable underlying game engine(s) and navigate the learning curve associated with the system before I ever put pen to paper. I will have to buy the necessary materials first, and I can't afford all of them, which is why I'm seeking input. I would be very appreciative of any feedback offered, especially any input from those who have previous original design experience. Thanks in advance. 3/3

So, I'm giving some thought to taking on a significant game design project, but need some help. Without getting too deep into specifics, it's a classic fantasy milieu, includes magic, heavy emphasis on faiths and deities, and politics, diplomacy, and alliances will carry significant weight down to the PC level.

I need recommendations on a game engine. I admit I know very little about Pathfinder, Cypher, etc, and don't have the experience to compare systems. 1/3

Hey world! Guess I'll do the obligatory #introduction post.

I'm Pete, aka Sten! I'm a former computer tech, former chef, current commissioned miniature painter/terrain maker, 3d printer, and professional GM, mostly running #DnD 5e, as well as some(And hopefully increasing amounts of) #Cypher.

I'm a lifelong geek with tons of interests and hobbies, but those are the ones I get up to most often.