Ah. Dus die 70GB die ik gedownload heb, is dus gebaseerd op versie 5.6, terwijl mijn #Unreal-project nog op 5.5 zit en #UnrealEngine niet backwards compatible is.
Ah. Dus die 70GB die ik gedownload heb, is dus gebaseerd op versie 5.6, terwijl mijn #Unreal-project nog op 5.5 zit en #UnrealEngine niet backwards compatible is.
Morning, coffee, Unreal Engine. It began to seem to me that I had become a propagandist of this game engine. Should I write these two words less and not show the educational material, or is this a morning sickness thought? I haven't even washed my eyes yet.
A mysterious energy flow! What, are there worms here? These are mysterious energy entities or clumps of dense energy. Technology of the future. Ok, this is worms for momentum conservation. Ha, ha. Sci-Fi game, you can invent anything you want
Wat ook in grote hoeveelheden komt, is de source van #UnrealEngine...
Gaat niet hard, zo zonder #glasvezel
Is dat al bij mij aangelegd? Goede vraag. Nee, het is alweer een maand of twee stil aan dat front. Misschien krijgen we weer een keer een ansichtkaart van ze.
Hello c’est ma toute première fois sur Mastodon je ne connais pas encore les codes ici je vais faire au mieux :
Je suis artiste 3D et graphiste en free-lance. J’utilise Maya, Blender et Unreal Engine (et la suite Adobe).
Je suis venue ici car les réseaux sociaux de type Instagram me fatiguent mais je suis obligée d’y aller pour trouver des clients ..
Voici un exemple de mes créations :
#introductionfr #3d #designgraphique #art #3dart #unrealengine #maya #3danimation
Busy busy on videos for my upcoming Twitch Anniversary. I've just finished a retrospective of 35 (!) of my 1st-year avatars in FOUR minutes, plus bloopers. Of course we'll have 21st-century synth & darkwave, too. Join us! --> https://twitch.tv/maerchen1313
I have been trying to recreate a Boids system, and I know they are plenty of open source and plugins available. For the type of project I have it needs to be customized, hence me creating one from scratch. A bit older video and a great explanation of the three rules of Boids. #unreal #gamedev #unrealengine https://www.youtube.com/watch?v=bqtqltqcQhw
Update: Fab blocked the new store page and pricing changes, but then published the content update submitted with it **thus selling the new product at the old price**. #gamedev #unrealengine
This is so blatantly *NOT OK*. Every sale on Fab right now is Epic selling my content at a reduced price I have no control over while the sanction is in place, and everyone at Epic is on a global two week vacation so I can't get in touch with anyone.
For the "capital" city in my MMO game I went with a castle!
Every single building in this game can be entered and has furniture etc
At least all non-player build structures It's up to the players what they want ofc
Still a load of work left but it's getting shape
If you need an example on why Fab is absolutely toxic for #unrealengine creators: EOS Online Framework, which has been on the Marketplace since 2020, just got hit with a sanction on submission of the new update. #gamedev
"Infringing or Unauthorized Content" - OK, which part? No details. No idea what is wrong. No explanation of why there's now an issue and hasn't been for the last 5 years.
Just an awful experience all round.
My talk submissions for Unreal Fest Stockholm were not accepted :( #unrealengine #gamedev
Oh, how I love visual programming, specifically Blueprints in Unreal Engine. After 20+ years of writing code in symbols, doing it in blocks now is an incredible feeling. 5 minutes and I have this
Pretty happy with the result so far!
Player performs a task, gets XP, levels up and can spend skill point and recipe points
Skill points boost HP, stamina, food and water
Recipe points unlock crafting recipes according to level or lower
Currently have 3 tier example for hatchet and pick axes, (common, rare and epic)
It all fully works on dedicated server, Peer-to-Peer and offline!
On June 22, 2000, #DeusEx launched and changed gaming forever. Developed by #IonStorm and led by #WarrenSpector, it blended #FPS, #RPG, and #stealth in a deep #cyberpunk world full of conspiracies and player choice.
Built on the #UnrealEngine, Deus Ex let you hack, sneak, or fight — your way. It tackled themes like #surveillance, #AI, and #transhumanism long before they hit the mainstream.
A true milestone in #GameDesign and #ImmersiveSim history.
Still needs a lot of work but we're getting there!
The day is apocalyptic as always, I listen to the news and bloggers on my laptop, and to calm down, I experiment with post-processing in Unreal Engine on my PC.
Chunky pixels + Niagara + a little bit of code = a lot one can quickly do to make hits and combos feel more impactful.
TerraTech Legion could be the best survivor-like ever with vehicle building https://www.gamingonlinux.com/2025/06/terratech-legion-could-be-the-best-survivor-like-ever-with-vehicle-building/