I spent days figuring out how to get a piece of data from .xcactivitylog. Why does #Xcode make everything so hard?
I spent days figuring out how to get a piece of data from .xcactivitylog. Why does #Xcode make everything so hard?
That feeling when you finally recall how to resolve that nagging #Xcode console warning that's been there for months.
XCMetrics revolutionized the collection and presentation of metrics from Xcode builds, transforming them into useful and accessible insights. Now, we're elevating the experience, enhancing it with top-notch design and developer-friendly features.
#Xcode
I really like Swift Testing custom traits because they're incredibly useful for enhancing the ergonomics of writing tests. Here's an example we're including in the next version of FileSystem: https://github.com/tuist/FileSystem/pull/125
Vibe-Coding in Xcode: Apple kooperiert mit Anthropic
Entwickeln für Nichtentwickler: Vibe-Coding liegt voll im Trend. Dank Anthropic will das Apple nun auch in Xcode holen. Unklar ist noch, für wen.
Today, I wanted to navigate around without the mouse in #Xcode more.
So I picked up Cmd+Ctrl+J to jump to definition of the thing at the cursor. I used to do this with a click. No more!
If you are starting a new project soon, or want to finally adopt modern Apple APIs, you should check out this article that has all the right links to give you the data you need to decide which minimum deployment target you should choose! #iOSDev #SwiftUI #Xcode #IndieDev
From: @telemetrydeck
https://social.telemetrydeck.com/@telemetrydeck/114422836909147174
As always, the #developer documentation from #Apple for new features in the now almost one year old #macOS 15 is completely amazing, full of detail, hints, and usage recommendations.
/s
NOT!
Seriously, how does Apple expect us to write insanely great apps with that complete dummy of a documentation?
Anyhow, you add that new method to any custom NSView you have, so that invoking the contextual menu in macOS "Sequoia" with the keyboard, using the new hotkey Alt-Return, knows !where! in your view the current selection is being displayed, and the context menu thus shall appear.
Did you know generated projects are a loose requirement to access @tuist features? For example, you can run test selectively by prefixing “xcodebuild test” with “tuist” and cut your project’s CI time significantly:
https://docs.tuist.dev/en/guides/develop/selective-testing
#Swift #Xcode
hey! Got something to talk about for #macOS or #iOS? Or one of Apple’s other platforms? Submit a talk to our awesome conference in #Naarm #Melbourne!
To the Xcode haters:
Your favorite IDE is also terrible in different ways. You just have Stockholm / Bloomberg Terminal syndrome.
The biggest thing stopping the #mac from being a good source for #gaming is actually the difficulty it takes in developing games that can run on the mac and run well. #Apple likes to tote there capabilities,but what they don't say is that #developing for the mac takes twice as long as to develop the same for windows, not to mention that on an accessibility scale, it is not easy to use #XCode to directly code on the mac, trust me, I've tried and i found it way easier to use #VSCode to make even basic programs whereas for the mac, using XCode to do the exact same thing is like 10 times slower and harder to do for the same amount of work simply because of navigation alone with #VoiceOver.
yeah. :-/ Latest iOS simulators somehow can not use multicast anymore. Working fine on real device ¯\_(ツ)_/¯ `nw_browser_fail_on_dns_error_locked [B1] nw_browser_dns_service_browse_callback failed: PolicyDenied(-65570)`