photog.social is one of the many independent Mastodon servers you can use to participate in the fediverse.
A place for your photos and banter. Photog first is our motto Please refer to the site rules before posting.

Administered by:

Server stats:

274
active users

#ttrpgs

7 posts6 participants0 posts today

Does anyone have any links to resources that discuss accessibility in tabletop game rulebooks? Already reviewing WCAG re: colours and PDFs.

Particularly worried about my use of colour in examples for readers with impaired vision. Already thinking more about use of contrast and better labels, as well as simplifying the unit tokens.

Will be print and PDF.

(No, I'm not going to tag this A11y as it's ironically inaccessible.)

Continued thread

#TTRPGs, as game systems, are sort on inimical to making the kinds of profits that large corporations like Hasbro are looking for. A good #RPG system is a durable good that doesn't really need to be "upgraded" or "replaced", once a good, balanced set of rules is developed, and that's why the profit potential for the core game is limited.

That being said, the possibilities for setting, scenario, and session are limitless in terms of profitable, licensable IP and goods.

LRT: made me think about the fact that, although I think there's a lot of things about #DnD that I don't like in terms of good game design, I am more interested in playing #TTRPGs than I am in debating good game design. I'll put up with #DnD5E, if it means playing versus not playing.

Hasbro has not been a great steward of the hobby. They would be smart to spin-off WotC into a design studio, and make D&D licensed goods.

Continued thread

Saturday - #RPG Meet & Greet - find a new group to play #ttrpgs @ Side Quest Books and Games in #SomervilleMA #UnionSquare
instagram.com/p/DIRLLAKAF4I/
#BostonGeek #BostonWeekend 15/x

InstagramSide Quest Books & Games | Caroline on Instagram: "⚔️ Calling all adventurers! ⚔️ If you’re looking to join a D&D campaign or find some folks to put together a one-shot of Thirsty Sword Lesbians, this is the meet-n-greet for you. We’ve done two of these since opening, and both have been a huge hit! Groups that met here have gone on to form long-running campaigns that ACTUALLY MEET UP TO PLAY REGULARLY (😱), so not to toot our own horn or anything, but we’re basically gods. How it works: snag a ticket at the link in our bio; get a drink from Nook or Rebel Rebel on your way to the shop; fill out a name tag with the games you want to play, the nights you’re free, and whether you’re willing to run the game; then chat to some like-minded folks and get planning! It’s gonna be gross out on Saturday, so come hang with us and do something fun in our cozy little wizard’s tower. See y’all there! • • • @bow.market #lfgs #dndevents #dnd #ttrpgs"16 likes, 2 comments - sidequestbooks on April 10, 2025: "⚔️ Calling all adventurers! ⚔️ If you’re looking to join a D&D campaign or find some folks to put together a one-shot of Thirsty Sword Lesbians, this is the meet-n-greet for you. We’ve done two of these since opening, and both have been a huge hit! Groups that met here have gone on to form long-running campaigns that ACTUALLY MEET UP TO PLAY REGULARLY (😱), so not to toot our own horn or anything, but we’re basically gods. How it works: snag a ticket at the link in our bio; get a drink from Nook or Rebel Rebel on your way to the shop; fill out a name tag with the games you want to play, the nights you’re free, and whether you’re willing to run the game; then chat to some like-minded folks and get planning! It’s gonna be gross out on Saturday, so come hang with us and do something fun in our cozy little wizard’s tower. See y’all there! • • • @bow.market #lfgs #dndevents #dnd #ttrpgs".

#ttrpg #ttrpgs

News release from Mongoose Publishing today:

"Last week Mongoose Publishing acquired all rights to the Dark Conspiracy RPG, the classic game pitting players against an ancient and alien horror.

Expect to see a new Dark Conspiracy in 2026."

For those who don't remember Dark Conspiracy was originally released by GDW (Game Designers Workshop) at almost the same time as Vampire The Masquerade. You can find the original books on DrivethruRPG here:

drivethrurpg.com/en/publisher/

www.drivethrurpg.comDriveThruRPG

Happy First Contact Day! Although bounty hunting is more commonly associated with another sci-fi franchise, NPCs practicing this complicated profession could be just the thing to spice up a Star Trek Adventures game. A look at bounty hunters in Star Trek lore and mission ideas involving them.

overthehillgaming.blogspot.com

overthehillgaming.blogspot.comFor a Fistful of Latnium - Bounty Hunters in Star Trek AdventuresA blog about a man of middle years and his ongoing hobby - tabletop gaming. Includes posts on roleplaying games, miniature wargames, and board games.

Elliot Davis and Brian Flaherty are joined by @jmstar, co-owner of @bullypulpit_hq and designer of titles like #FiascoRPG, #NightWitchesRPG, and the upcoming #ZhenyasWonderTales

They discuss how to listen to a game when designing, the power of being curious, and why sometimes the best business is built on friendship.

#TTRPGs #RPGs

youtu.be/-Y1EAB1M3VY

I played What We Possess for the first time a couple weeks ago. It's a no-prep GM-less story game/RPG where the players play ghosts haunting a location, collectively pushing the living towards helping you accomplish a goal or solve a mystery. Just about everything--the location, the living people and animals plus the things present, the minimal details about your ghost, the goal or mystery, and the clues uncovered--are all randomly pulled from card decks.

It requires a lot of improvisation and trust that a story will emerge. The game provides set pieces and expects you to work out what the story is, collectively. It says: Here's a bunch of stuff to play with, now start moving things around, fill in the details and go work out how your ghosts accomplish their goal. Or maybe they won't, running out of energy and fading into the void before they can move on, that's an option too.

(I've tried several times to write how the game is played, but it's gone over a toot's character limit each time.)

It was everyone's first time playing it and it definitely felt shaky for the first couple of scenes. Once we picked up some momentum, a story did start forming, we arranged the various pieces into a plot and were able to wrap it up in a couple of hours. Fun, but we had to sit with a lot of uncertainty during play.

The photo is my attempt to recreate our setup at the end of the game, since I didn't think to take a photo at the time.